Chemistry homework help. GROUP TWO: GAMIFICATION IN HIGHER EDUCATIONPeer-reviewed (mandatory): •  Buckley, P., & Doyle, E. (2016). Gamification and student motivation. Interactive Learning Environments. 24(6), 1162-1175. press (choose one):•  Langille, A. (2017, September 12). How gamification can boost student success. The Conversation. Retrieved from•  Bogost, I. (2019, August 12). “Gamification Is Bullshit.” Ian Bogost. Retrieved from•  Toyama, K. (2015, October 29). The looming gamification of higher ed. The Chronicle of Higher Education. Retrieved from

Chemistry homework help